
GM-Ez-Console
A downloadable tool for Windows
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Get all the info, previous versions, report an issue or find the documentation about this extension on the Github Page.
[Here's a direct link to the documentation if you are looking for it.]
Download
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Click download now to get access to the following files:
GM-Debug-Console-demo-v1.3.1.zip 4.1 MB
GM-ez-Console-v1.3.1.yymps 167 kB
Development log
- Issues tracker & feature requestsApr 12, 2024
- GM-EzConsole-v1.3.1 - A lot of bug fixingMar 21, 2024
- Major Update GM-EzConsole-v1.3.0!Mar 10, 2024
- GM-EzConsole last version v1.2 releasedFeb 01, 2023
- GM-EzConsole v1.1Jan 25, 2023
- First version released!Jan 24, 2022




Comments
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Hey Andrëw! Next time make your functions handle 1 more argument! My game was unable to run after I added your console.
Hey! Can you let me know what errors are you getting so I can fix it as soon as I can?
I don't even get errors, it just refuses to run. Why do your functions have an allergy to an extra argument???
Sorry I’m not getting it, can you please provide more context? What do you mean an allergy ton an extra argument?
Is the game not running or the command not running inside the console? What are you trying to accomplish? Did you check the wiki? Is it an issue creating the command or is it an existing command?
Can you record a video or upload some screenshots? All that could be really helpful to solve your issue as quick as I can
Hey! Nice tool
I found out that // Draw blurred background code radically drops my fps to about 5 frames per second. The way it's drawn seems to be pretty tricky using surfaces and shaders. I have no idea man =)
I casualy replaced that with draw_rectangle() and it seems pretty fine to me
Upd: I didn't realized there already is layout drawing, so no need in draw_rectangle()
Using the blurred version uses more GPU, is not required actually but you can disable it removing the function.
I’m working on a new versiont with a lot more customization so you can don’t have to edit that much code to make it work without the features you may not like
That sounds good!
I also added custom autocomplete functionality for commands. E.g. I have a command goto which instantle swithces room. If I type goto I'll see a list of all the rooms in suggestions.
Are you going to have smth like this in updated version?
I didn’t think about that but should take me that much, maybe add a prop for selecting which asset type you want to autocomplete/suggest (rooms, sprites, objects, etc), if you want to suggest something, I’m open for it!
What about defining a custom function which will form a list of suggestions in runtime? That's seems most universal. And that's what I've done =)
Sounds cool, will try about that, have been working last week on the console and v1.3 should be ready in 1 or 2 weeks if you want to check it out later :D
Really useful! Unfortunately I get an error when I try to create my own command.
Had same issue. If you add functions via json instead it works.
Hey! I’m working on a whole rework of this console hopefully solving these issues, sorry for the late responses
A new major update has been released and that should solve a lot of previous bugs!
This is fantastic! I appreciate all the work you put into this. I'll definitely be keeping up.
Thank you so much! Hope it would help and ber useful!